I am making a visual novel and writing about!
Read other posts in this series:
Making a Visual Novel – The Story
Making a Visual Novel – Week 2 Update
Creating a production schedule is one thing – sticking to it is a completely other ball game. I think we gave ourselves a seven week deadline for each game. I don’t know if its enough time, but it’s the time we’re trying to make it happen.
Because this is a visual novel, most of the work has to go into the story. For a game of this size, I wanted to give the story as much room to breathe as possible.
Acts of the Apostles is a game that I’m currently creating with my brother and father. I like to call it an open world fetch-quest simulator. Okay, that’s not entirely true, but that’s what I thought of when I started creating the concept for it.
I wanted to do a game where you play as a believer in the early church. It was going to be made in RPG Maker MV, but I didn’t want it to be an RPG.
Anica Tomlin is a senior in college who decides to take a trip to Italy after finding out that the professor she was having a relationship with was married and had children. Her plans of sightseeing are cut short when she is injured, and although her broken ankle is not too serious she can’t walk on her own for a couple of weeks. One of the women that she met offered for her to stay at her parents home while she convalesces. And then Ani is caught in a love triangle between the handsome, flirty Doctor Cosimo, and Paolo, an Italian American, who initially was a little rude to her. Who will she choose? Continue reading
This game surprised me.
I had seen it in the app store when it first came out, but I thought it was a knock-off.
And by knock-off, I mean I thought Level-5 was just trying to make a Professor Layton game on the iOS.
But I was wrong. This isn’t just a “Professor Layton game”.
In fact, Layton Brothers Mystery Room is not even a Professor Layton game at all.
**Spoiler Alert** – The title is a misnomer. This post has very little to do with anything, much less Video Games.
I guess I wanted to have something to write everyday. And maybe I will, when I do this more often. Maybe this is just to get me in the habit of writing something, even if it’s nothing.
It’s been a while since I wrote a story, like a prose story. I’m writing a lot of stories for my games, and I consider them to be stories, but…